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"Just when you think you know where I'm going with all this, it's time for Cerebus to pay a surreal visit to the Eighth Sphere and to resume his discussions with Suenteus Po! Hi, I'm Dave Sim and this is one of my favourite issues of HIGH SOCIETY. It's ALL Cerebus, ALL layout and storytelling experimentation from beginning to end and chock full of the political and philosophical intrigue and humour the book would become known for! I guarantee, you've never read a single issue like it!"
People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.
BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.
GARY GROTH -- EDITOR, THE COMICS JOURNAL:
(from the Cerebus Archive supplement to High Society Digital #03 - Cerebus #28, July 1981)
...I continue to enjoy Cerebus. Your "Mind Games" story stands out in my memory as one of your most successful efforts. It should put the lie to impoverished hacks and unimaginative comics fans who claim that comics must be filled with pyrotechnical visual flummery to work as comic art. I consider "Mind Games" one of the finest examples of a talking-heads comic I've ever seen. The problem of static was overcome by a keen sense of design and continuity, clever dialogue, and an involving storyline. Keep up the first rate work.